# sensortower.com > AI-optimized mirror of sensortower.com containing 50 pages totalling 18,168 words of clean markdown content, structured data, and semantic HTML. Original source: https://sensortower.com. Last updated: 2026-09-01T05:20:47.491Z. Each page is available as HTML (with JSON-LD structured data) and Markdown (text-only, ideal for LLMs and RAG). ## Homepage - [Digital Intelligence & App Data Analysis by Sensor Tower](/content/site-root.html): Discover Sensor Tower's platform to measure the digital economy. Access app download data, app analysis, and ad performance insights to optimize your strategy (509 words) ## Articles & Blog Posts - [Sensor Tower Top 10 Worldwide Mobile Games - July 2026](/content/blog/top-10-worldwide-mobile-games-by-revenue-and-downloads-in-july-2026.html): Sensor Tower’s mobile gaming recap for July 2026 highlights the latest releases, rising stars, and breakout games around the world. (1,087 words) - [[レポートシェアリング] 「2022年上半期の人気モバイルゲーム市場インサイト」](/content/ja/blog/2022-h1-mobile-games-report-jp/index.html): 本レポートは2022年上半期の世界モバイルゲーム市場のパフォーマンスと、人気カテゴリーについての詳しい紹介と分析をしています。 (46 words) - [2025年2月:世界のモバイルゲームの収益・ダウンロード数トップ10](/content/ja/blog/top-10-worldwide-mobile-games-by-revenue-and-downloads-in-february-2025-jp.html): Sensor Towerによる2025年2月のモバイルゲーム市場動向に関する本ブログでは、最新のリリース、急上昇中のタイトル、世界中で注目を集めるモバイルゲームを紹介します。 (119 words) - [[レポートシェアリング] AdjustとSensor Tower共同調査による「モバイルアプリトレンドレポート 2026:日本版」](/content/ja/blog/adjust-sensor-tower-2026/index.html): ファイナンスアプリのセッション数が前年比40%増、株式投資アプリのインストール数は90%増。ゲームではカードゲームのセッション数が113%増、エンターテインメントアプリの平均滞在時間は32.84分に増加。 (58 words) - [日本のモバイルパズルゲーム市場ではツムツムの強さが続き世界累計収益25億ドルを突破、Playrixのゲームも人気拡大](/content/ja/blog/mobile-puzzle-games-in-japan/index.html): 2024年1月にリリース10周年を迎える『LINE:ディズニー ツムツム』が、世界累計収益25億ドルを突破し、日本のモバイルパズルゲーム市場での人気が継続しています。海外パブリッシャーPlayrixの『ホームスケイプ』『ガーデンスケイプ』も日本市場での収益を拡大しており、両社のモバイルパズルゲーム競争が激化しています。 (58 words) - [3.5周年を迎えたブルアカは日本が最大の市場、ストーリー性の高い女性キャラゲーム好きの若い男性から大きな支持](/content/ja/blog/blue-archive-three-and-half-anniversary/index.html): 2024年8月4日に日本でのリリース3.5周年を迎えた『ブルーアーカイブ』。同作は、韓国、アメリカ、中国などでもリリースされていますが(2024年7月末時点)、日本が最大の市場でMAUやRPDでも圧倒的なデータが確認できます。 (60 words) - [Exploring the new Kids and Toddlers Taxonomy](/content/blog/exploring-the-new-kids-and-toddlers-taxonomy/index.html): Explore Kids and Toddlers Taxonomy, games for young children. Read about the categories, top games, and trends in the market, including revenue and downloads. (655 words) - [Inside the Aisles of Grocery Retail Media](/content/blog/inside-the-aisles-of-grocery-retail-media-digital-advertising.html): Learn about Q1 2026 activity across six of the leading grocery RMNs to see which networks are growing and which CPG brands are making the biggest moves. (817 words) - [8周年を迎えたドッカンバトル、高水準の収益をキープし続けてBNEの収益を牽引](/content/ja/blog/dokkan-battle-8th-anniversary/index.html): 世界的人気を誇るドラゴンボールIPのモバイルゲーム『ドラゴンボールZ ドッカンバトル』が2023年2月に8周年を迎えました。TVCMや記念イベントなど、8周年に合わせた施策を展開して好調な収益を記録しています。また、『ONE PIECE バウンティラッシュ』も好調で、両タイトルのパブリッシャーであるバンダイナムコエンターテインメントの躍進が際立っています。 (73 words) - [鳥山明さんのIP「ドラゴンボール」のモバイルタイトルは世界累計収益55億ドル突破、ドッカンバトルは日本、レジェンズはアメリカやヨーロッパでも大きな支持が続く](/content/ja/blog/dragonball-mobile-games-surpass-5-billion-dollars-in-global.html): 日本を代表する漫画家の鳥山明さんがお亡くなりになったことが2024年3月に公表されました。彼の作品は日本のみならず、世界的にも人気で、IPを活用したモバイルゲームにおいても絶大な支持を得ています。ここでは、ドラゴンボールタイトルを中心に、鳥山明さんのIPを活用したモバイルゲームの実績をご紹介します。 (57 words) - [iPhoneアプリでトップスタートとなったDOWNTOWN+、初月DL50万、広告インプレッション3,000万以上を記録](/content/ja/blog/downtownplus-first-month-performance/index.html): 2025年11月1日よりサービスを開始した『DOWNTOWN+』が初月にダウンロード数50万を記録し、日本におけるOTT Streamingアプリダウンロード数ランキングで3位となりました。 (39 words) - [2024年下半期日本のモバイルゲームではラストウォーの躍進とポケポケの成長量が際立つ、新作ではmiHoYoのゼンゼロとBNEの学マスが好調](/content/ja/blog/state-of-mobile-games-2024h2-japan/index.html): 2024年下半期日本のモバイルゲーム市場では、『モンスターストライク』『ラストウォー:サバイバル』『Fate Grand/Order』の3タイトルが収益上位を占めました。また、2024年下半期の日本の収益・ダウンロード数成長量では、日本パブリッシャーの『Pokémon TCG Pocket』、海外パブリッシャーの『ゼンレスゾーンゼロ』が際立っています。 (35 words) - [自動車用アプリ100万DL以上はトヨタとホンダ、DLチャネルやユーザー分布は各社に特徴あり](/content/ja/blog/vehicle-connect-apps-jp/index.html): 現代の自動車はモバイルデバイスとの連携が当たり前になっています。その内容も燃費計算、ドアの施錠、駐車位置の確認など多岐にわたっており、利便性が大きく向上しています。本稿では、日本の自動車用アプリについてデータとともに見ていきます。 (50 words) - [[レポートシェアリング] 「2023年世界のテーマ別人気モバイルゲーム市場インサイト」](/content/ja/blog/state-of-mobile-games-themes-2023-report-jp/index.html): 本レポートでは、2023年のテーマ別人気モバイルゲームの収益とダウンロード数のトレンド、人気モバイルゲームの実績、グローバル展開するモバイルゲームのテーマ別トレンドについて分析を行うほか、ケーススタディを通じて人気モバイルゲームの成功例を紹介しています。 (31 words) - [2023年9月全世界モバイルゲーム売上ランキングTOP 10](/content/ja/blog/top-grossing-mobile-games-worldwide-for-september-2023-jp.html): Tencentの『Honor of Kings』が全世界モバイルゲーム収益ランキング1位となりました。また、Tencentの『PUBG Mobile』が2位になりました。その他のランキングTop 5のタイトルは、Dream Gamesの『Royal Match』、Scopelyの『MONOPOLY GO!』、『Roblox』の順です。 (59 words) - [Top 5 Pair Puzzle Apps Perform in Australia Q4 2020](/content/blog/2020-q4-unified-top-5-pair-20puzzle-revenue-au-64bbf320e1714cfff163eddb.html): A look at the performance of leading Pair Puzzle applications in Australia for Q4 2020, highlighting downloads and user engagement trends. Insights provided by Sensor Tower. (361 words) - [Top 5 Navigation Apps in Latin America Q4 2020: A Sensor Tower Data Analysis](/content/blog/2020-q4-unified-top-5-navigation-20and-20maps-units-latin_am-63e3a85de1714cfff14cf6c0.html): Sensor Tower's data reveals the latest trends for the top navigation and maps applications in Latin America for Q4 2020. The analysis provides insights into downloads and active user metrics. (352 words) - [Q4 2020 Performance of Top Navigation Apps in Brazil](/content/blog/2020-q4-unified-top-5-navigation-20and-20maps-units-br-63e3a85de1714cfff14cf6c0.html): An analysis of the top 5 Navigation and Maps applications in Brazil for Q4 2020, based on Sensor Tower data, shows varying trends in downloads and user engagement. (287 words) - [Q4 2020 UK Navigation App Trends: Top 5 Performers on Unified Platform](/content/blog/2020-q4-unified-top-5-navigation-20and-20maps-units-gb-63e3a85de1714cfff14cf6c0.html): A review of Q4 2020's top-performing navigation and maps apps in the UK on the unified platform, revealing user preferences and app dynamics without revenue insights for some, as provided by Sensor Tower. (321 words) - [State of Gaming 2026 | PC, Console, & Mobile Trends](/content/blog/state-of-gaming-2026/index.html): Dive into data on downloads, revenue, ad spend, ASO strategy and more across the gaming landscape. Explore the hottest PC, Console, & Mobile trends. (959 words) - [Top 5 Navigation Apps in France Q4 2020: A Sensor Tower Data Analysis](/content/blog/2020-q4-unified-top-5-navigation-20and-20maps-units-fr-63e3a85de1714cfff14cf6c0.html): Sensor Tower's data reveals the performance trends of the top navigation and maps applications in France for Q4 2020. Weekly active users and download figures showed varying patterns across the leading apps. (311 words) - [モバイルゲームのLive Ops徹底分析:Live Ops Insightsをどう活かすか](/content/ja/blog/cracking-mobile-gaming-live-ops-2025-jp/index.html): 競争が激化するモバイルゲーム市場において、ライブオペレーション(Live Ops)は引き続き主要なビジネスモデルとして、プレイヤーのエンゲージメント、継続率、収益化を維持することを目指しています。 (27 words) - [Top 5 Music/Rhythm Apps in the U.S. Q4 2020 Performance Insights](/content/blog/2020-q4-unified-top-5-music/rythm-units-us-60dc7bcc2829329604e56127/index.html): An overview of the Q4 2020 performance of the top 5 Music/Rhythm applications on the unified platform in the United States, highlighting download and user trends. Detailed insights are provided by Sensor Tower. (369 words) - [Q4 2020 Performance of Top Navigation Apps in Europe](/content/blog/2020-q4-unified-top-5-navigation-20and-20maps-units-europe-63e3a85de1714cfff14cf6c0.html): An overview of the top 5 navigation and maps apps in Europe for Q4 2020, highlighting downloads and user activity. Sensor Tower provides detailed insights into app performance trends. (270 words) - [Top 5 Navigation Apps in Australia: Q4 2020 Performance Snapshot](/content/blog/2020-q4-unified-top-5-navigation-20and-20maps-units-au-63e3a85de1714cfff14cf6c0.html): A look at the performance of the leading Navigation and Maps applications in Australia during Q4 2020, revealing download and user engagement trends without revenue generation. (352 words) - [Introducing Ad Intelligence: Pulling Back The Curtain On Mobile Advertising](/content/blog/introducing-ad-intelligence/index.html): Introducing Ad Intelligence from Sensor Tower. (706 words) - [Q4 2020 Performance of Top Music/Rhythm Apps in Latin America](/content/blog/2020-q4-unified-top-5-music/rythm-units-latin_am-60dc7bcc2829329604e56127/index.html): An overview of the top 5 Music/Rhythm apps' performance in Latin America during Q4 2020, showing user engagement and download trends. Sensor Tower provides detailed insights into the app market dynamics. (310 words) - [Health and Fitness Apps See Surging Revenue Fueled by AI](/content/blog/health-and-fitness-apps-ai/index.html): Explore the ad spend, ASO strategies, downloads and revenue of top Health and Fitness apps with exclusive data from market intelligence leader, Sensor Tower. (590 words) - [2025 State of Mobile](/content/blog/2025-state-of-mobile-consumers-usd150-billion-spent-on-mobile-highlights.html): Sensor Tower’s annual report highlights the latest trends on mobile, from AI to retail to mobile gaming (767 words) - [Sensor Tower Secures $45M Investment from Riverwood Capital](/content/press/press-release-sensor-tower-secures-45m-and-partners-with-riverwood-capital-to-fuel-growth.html): Sensor Tower announces a $45 million investment from Riverwood Capital to accelerate growth, expand mobile market intelligence, and drive innovation. (595 words) - [Top 5 Music/Rhythm Apps in the UK - Q4 2020 Performance](/content/blog/2020-q4-unified-top-5-music/rythm-units-gb-60dc7bcc2829329604e56127/index.html): An analysis of the UK's top 5 Music/Rhythm applications in Q4 2020 reveals significant user engagement and download trends. Data from Sensor Tower provides insights into these apps' performance during the period. (223 words) - [State of Gaming 2026: Mobile Revenue Reaches $82B](/content/press/press-release-sensor-tower-state-of-gaming-gaming-drove-52-billion-downloads-82b-iap-revenue-on-mobile-and-12b-premium-revenue-on-steam.html): Sensor Tower's State of Gaming 2026 report reveals mobile game revenue hit $82 billion in 2025 as PC and console gaming grew 13%. (569 words) - [State of Mobile 2026: App Spending Reaches $167 Billion](/content/press/press-release-boosted-by-gen-ai-services-consumers-spent-more-money-in-apps-than-games-for-first-time.html): Sensor Tower's State of Mobile 2026 report shows global app spending reached $167 billion in 2025 as AI apps fueled growth in non-gaming. (534 words) - [State of Mobile Gaming 2025: Revenue Hits $82 Billion](/content/press/press-release-sensor-tower-mobile-gaming-rebounds-in-2024-as-player-engagement-and-spending-reach-new-highs.html): Sensor Tower's State of Mobile Gaming 2025 report shows mobile gamers spent $82 billion in 2024 as gaming sessions increased 12% year over year. (537 words) - [Top Social Apps Performance in Russia Q2 2025](/content/blog/2025-q2-unified-top-5-social-20apps-units-ru-6009e912241bc16eb8566eef.html): Explore the performance trends of leading social apps in Russia during Q2 2025, featuring insights on downloads, revenue, and active users. (263 words) - [Sensor Tower Secures Strategic Investment From Shinhan](/content/press/press-release-sensor-tower-secures-strategic-investment-from-shinhan-securities-to-help-fuel-product-innovation-gen-ai-data-enhancements.html): Sensor Tower announced a strategic investment from Shinhan Securities to accelerate innovation in web analytics and AI insights. (630 words) - [Sensor Tower Launches Enhanced Web Insights Platform](/content/press/press-release-sensor-tower-releases-enhanced-web-insights-to-track-web-app-and-ai-driven-consumer-behavior.html): Sensor Tower expands Web Insights with AI referral data, path conversions, and web traffic analytics across more than 4 million websites. (441 words) - [Sensor Tower Acquires data.ai to Expand Market Reach](/content/press/press-release-sensor-tower-acquires-market-intelligence-platform-data-ai.html): Sensor Tower has acquired data.ai, expanding its global footprint, enterprise customer base, and digital intelligence offerings. (518 words) - [State of Mobile Health & Fitness Apps 2025](/content/blog/state-of-mobile-health-and-fitness-in-2025/index.html): Sensor Tower’s annual report highlights the latest trends for mobile health & fitness, including top apps and a surge in demand for running and walking apps (362 words) - [Sensor Tower Acquires AppMagic to Expand SMB Offering](/content/press/press-release-sensor-tower-acquires-appmagic-adding-dedicated-smb-solution-to-comprehensive-suite-of-digital-intelligence.html): Sensor Tower has acquired AppMagic to expand its mobile app intelligence offerings and better serve SMBs, indie developers, and studios. (346 words) - [Sensor Tower Acquires Playliner for Live Ops Insights](/content/press/press-release-sensor-tower-acquires-live-ops-platform-playliner-expanding-insights-on-top-mobile-games.html): Sensor Tower has acquired Playliner, adding Live Ops intelligence to help game publishers track engagement, monetization, and events. (339 words) - [Sensor Tower Acquires Video Game Insights Platform](/content/press/press-release-sensor-tower-acquires-video-game-insights-adds-pc-console-gaming-data.html): Sensor Tower has acquired Video Game Insights, expanding its gaming intelligence platform with PC, Xbox, PlayStation, and Steam data. (354 words) - [Sensor Tower Integrates Pathmatics with Google Ads](/content/press/sensor-tower-collaborates-with-google-ads-to-integrate-social-creatives-into-cross-platform-campaigns.html): Sensor Tower integrates Pathmatics with Google Ads, allowing advertisers to discover and reuse Meta and TikTok creative assets in new campaigns. (285 words) - [Indie Games Market Report 2024: Global Industry Trends](/content/blog/global-indie-games-market-report-2024/index.html): Get the latest insights into the indie games industry in 2024, including market growth, revenue trends on Steam, and standout indie game successes. (146 words) - [Performance of Top 5 io Games on Unified Platform in the US, Q2 2025](/content/blog/2025-q2-unified-top-5-io-20games-units-us-643088c5e1714cfff1a6c7c5.html): Explore the performance trends of the top 5 io games in the US during Q2 2025, with insights from Sensor Tower on downloads, revenue, and active users. (275 words) - [Sensor Tower APAC Awards 2025受賞タイトル発表](/content/ja/blog/sensor-tower-apac-awards-2025-jp/index.html): 今年はモバイルだけでなく、新たに追加されたPCおよびコンソールの優秀性を評価するカテゴリーを通じて、卓越した創造性とインパクトを示した製品を称えます。日本からは10のアプリ/ゲームが選出されました。 (415 words) ## Products - [Advanced Usage Insights | Boost Monthly Active Users](/content/product/usage-intelligence/index.html): Sensor Tower’s Advanced Usage Insights tool delivers actionable mobile user data and intelligence to benchmark competitors and increase monthly active users. (490 words) - [Pathmatics | Digital Ad Intelligence | Competitor Ad Spend](/content/product/digital-advertising/pathmatics/index.html): View current and historical spend and impression data. Track competitive ad spend, benchmark your competitors, and gain insights into advertising strategies. (587 words) - [App Advertising Insights | Analyze Performance](/content/product/mobile-app/app-advertising-insights/index.html): Sensor Tower’s App Advertising Insights provides the intelligence you need to analyze competitor strategies, optimize ad creatives and identify top-performers (524 words) ## Resources - [Full Page Index](/index.html): Browse all cached pages with rich metadata - [About This Cache](/about.html): Methodology, technical details, and usage guidelines - [XML Sitemap](/sitemap.xml): Machine-readable sitemap for crawler discovery - [Robots.txt](/robots.txt): Crawler directives - [AgentSite Network](https://agentsite.network/network.html): Public index of AgentSites and their machine-readable resources